I’m a game developer with experience as a Producer, Lead Developer, and Scripter, currently working on Chompers Playhouse. I’m proficient in Scratch coding , HTML, JS, Lua scripting, and more, and I’ve worked on and helped develop several Scratch and Roblox titles, contributing to core systems, gameplay mechanics, and overall production. I focus on building fun, polished experiences while balancing technical development with leadership and collaboration across teams.